Axle 0.1.0
A simple, lightweight C++ game framework built on top of Raylib.
 
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Axle::Window Member List

This is the complete list of members for Axle::Window, including all inherited members.

beginDrawing()Axle::Window
clearBackground(unsigned char r, unsigned char g, unsigned char b, unsigned char a)Axle::Window
clearBackground(Color color)Axle::Window
close()Axle::Window
drawText(const char *text, int x, int y, int fontSize, unsigned char r, unsigned char g, unsigned char b, unsigned char a)Axle::Window
drawText(const char *text, int x, int y, int fontSize, Color color)Axle::Window
endDrawing()Axle::Window
getTargetFPS()Axle::Window
setTargetFPS(int fps)Axle::Window
shouldClose()Axle::Window
Window(int width, int height, const char *title)Axle::Window