Axle 0.1.0
A simple, lightweight C++ game framework built on top of Raylib.
 
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12]
 CAxle::ColorThis class is used to represent a color in the RGBA format
 CAxle::ShapeBase class for all shapes
 CAxle::RectangleA class representing a rectangle
 CAxle::Math::Vector2A 2D Vector class
 CAxle::WindowRepresents a window that can be created and managed by the engine