Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
▼NAxle | The main namespace of the Axle engine. All the features of the engine are contained within this namespace |
▼NMath | The Math namespace contains all the mathematical functions and classes used by the engine |
CVector2 | A 2D Vector class |
CColor | This class is used to represent a color in the RGBA format |
CRectangle | A class representing a rectangle |
CShape | Base class for all shapes |
CWindow | Represents a window that can be created and managed by the engine |